﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace LevelEditor.events 
{
    public class LibraryChangedEvent : AbstractChangedEvent
    {
        #region Variables
        private List<String> m_library;
        private Bitmap m_bmp;

        #endregion

        #region Constructeurs
        public LibraryChangedEvent(string eventMsg, List<String> library, Bitmap bmp)
            : base(eventMsg)
        {
            m_library = library;
            m_bmp = bmp;
        }

        #endregion

        #region Getters && Setters
        public List<String> library
        {
            get { return m_library; }
        }

        public Bitmap bmp
        {
            get { return m_bmp; }
        }

        #endregion
    }
}
